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AI defenders in FIFA 16 are more tactically aggressive

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AI defenders in FIFA 16 are more tactically aggressive


With so much off-the-field drama detracting from the joy of football, FIFA 16 is taking it upon itself to remind people why they love football. EA��s message this year is quite simple. ��Play beautiful�� is FIFA 16��s ( come to www.afifacoin.com) mantra, and players are given the tools to do just that. Once again, EA builds upon the solid foundation laid by FIFA 16��s predecessors, refining certain elements and drastically improving others. You may scoff, but someone who is moving from assisted controls to manual passing or shooting will find this incredibly beneficial. If you're excited and thinking you're about to see what FIFA 16 is like, forget it. The main intention of this article is to show that EA's recipe for new FIFA games is almost always the same. Well then, let's see��

( go to ارخص موقع لبيع الكوينز فيفا 16) The easiest thing to notice so far is that AI defenders are more tactically aggressive. I��ll call it their cone of influence being expanded, but basically what I mean is their vision is far more ball-focused now, and so they��re not totally keyed in on just denying their man from getting the ball. What this creates are chances where softer passes, or just errant passes, can be picked off by nearby defenders. Last year I would find myself being incredibly frustrated when a nearby defender would not step up and stop a dangerous player on the ball or step in to close a passing lane if the man he was marking was further away from the play. To this point, it seems defenders are far more aware of when there is a chance to strike, and they also realize who the dangerous man is at key moments.

It��s more difficult to beat a player now. Defenders are more agile and can recover from failed tackles for another bite of the cherry. They can initiate and then pull out of slide tackles early, to get on their feet again (just click the slide button again to cancel). They can even keep pace with the fastest of opponents. If a player is beaten by an on-coming attacker that doesn��t mean they��re out of the game and it makes a big difference. Now, you��re just as likely to find success passing the ball around. I��ve never been particularly good at it, but I��ve always enjoyed playing football games by passing in tidy little triangles. Tiki-taka nonsense. While my opponents are busy steamrolling down the middle of the pitch and bursting the net, I��d be more focused on stringing together a million passes, building up to the perfect goal. In FIFA 16 I��ll still be crap at it, but at least it��s a viable option.

What they have decided to do is a bit of a genius idea, and it's called FUT Draft. It works sort of like Arena in Hearthstone: Heroes of Warcraft. You pay a certain amount of gold to participate and the players you're offered are always random. First you pick a captain and afterwards you pick the rest of the team - every time it's a choice between five random players. In the end you pick the players on the bench and the trainer. The selection of players is a tactical process, because the choice often stands between a strong player, or a player with good chemistry.

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